You ever wonder if Blizzard is going to make a World of Warcraft 2? Well, it just did. A small patch at the tail end of World of Warcraft: Legion has completely changed the MMO, and in many ways brings it in line with contemporary, shared world games. But let’s rewind a bit first. When Blizzard launched the Legion expansion in August 2016, one of the major changes it brought was level scaling. Legion wasn’t like previous expansions – or any part of WoW’s history – where zones had monsters and quests with designated level requirements. Instead, players could explore most of the new areas at their leisure, completing quests (largely) in whatever order they wanted. One region was reserved for players who had hit the new level cap, and story missions still needed to be experienced in order, though. It was lauded as a massive success, and players enjoyed the newfound freedom. Patch 7.3.5, which went live on January 16, brings level scaling to the game’s old content. This includes not only the Eastern Kingdoms and Kalimdor – the two continents which make up the ‘vanilla’ game – but all of the zones, quests, and monsters from the Burning… Read full this story
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World of Warcraft just got a major change and it might as well be World of Warcraft 2 have 308 words, post on www.gamesradar.com at January 18, 2018. This is cached page on GameMax. If you want remove this page, please contact us.