Skull & Bones was first announced at Ubisoft’s E3 2017 panel as a pirate adventure game focused on naval combat with tactical choices and an open world to explore. It would be a massive shared world that players could play solo or with friends, and also a multiplayer mode for PvP 5 vs 5 team deathmatches. More information followed a couple of days after, and at the time Ubisoft was aiming for a 2018 release. According to our Reviews Editor in his hands-on preview, the game had the potential to be a GOTY of 2018.However, at E3 2018, Ubisoft pushed the release to 2019. Today they have officially announced on Twitter an indefinite delay to after 2019-20, which means the game may end up being a next-gen release. The developers want to focus on quality rather than a rushed release, which is always a wise decision. A confirmation is also seen in the Ubisoft earnings figures report for 2018-19: “The release of Skull & Bones has been postponed to after 2019-20.” Contrary to expectations, the delay has nothing to do with lower earnings, as they also reported “solid performance” in Q3 2018 results. Instead, Ubisoft is doubling down on “strong… Read full this story
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Skull & Bones Runs Aground As Ubisoft Delays To After 2019-20 have 303 words, post on techraptor.net at May 15, 2019. This is cached page on GameMax. If you want remove this page, please contact us.