Welcome to Dialogue Options, our weekly show where we take our gaming theories and opinions, and put them to you. There's a bit of a change of tone this week as we talk about whether games should be tackling sensitive subjects, and how they might go about it. 10 minutes after loading up Sea of Solitude for the first time, I was forced to turn it back off again. After being greeted at the title sequence with a content warning, explaining that the game covers sensitive subjects, before then being thrown into a dark and desolate world, I realised that I wasn't in the right mindset to be dealing with the topics that Sea of Solitude has so boldly decided to focus on. I then went to my PC and turned on Two Point Hospital, with its lighthearted gameplay and cheery music which, as it turns out, is just what the doctor ordered. This led me to think, are sensitive subjects – such as mental health, loneliness, and grief – welcome in video games and, if so, how should they be … [Read more...] about Dialogue Options: Should video games cover sensitive subjects?
The Apple Arcade release date is official, and we even know the price you'll pay to stay subscribed to Apple's gaming-centric service. A special Apple Event on September 10 revealed that the Apple Arcade release date is set for September 19, and you won't have to pay anything to give it a try with a 1-month free trial. If you like what you play, the Apple Arcade price should be easy enough to fit into your budget. It's $4.99 a month for a family subscription, with the UK price TBA.Apple Arcade price is $4.99The Apple Arcade will only cost you $4.99 a month, which is pretty darn reasonable. The deal gets even better since that works for a whole family subscription, and you can even try it out ahead of time with a free one-month trial.Apple Arcade release date is set for Sept. 19The wait for Apple Arcade is almost over. The Apple Arcade release date will finally come on September 19, giving you the chance to start off with dozens of games on the subscription service.Apple Arcade games … [Read more...] about Apple Arcade: Release date and price confirmed and more details
If you've played a Gears game before, you know how it goes by now: you stomp through a door, the camera breaks away from your shoulder to show a mass of enemies converging on your positions at the other end of a corridor, and you automatically slide into the closest piece of waist-high cover under a hail of bullets. It was like that in 2006 when Gears of War made its debut, and it was like a decade later when Gears of War 4 launched in 2016. But it won't be like that in Gears 5, at least, not all of the time – and we have BioShock Infinite to thank for that. "In the previous Gears games, when you went into a room the Locust would immediately see you and begin to shoot at you," recalls Rod Fergusson, studio head of The Coalition and creative director of Gears 5. "The minute you walk into a room they instantly knew you were there. In every Gears game you kind of open a door to a room and immediately slide into cover because bullets are coming. But now, in Gears 5, we have this … [Read more...] about Gears 5 was inspired by BioShock Infinite, of all things
This week in our weekly show Dialogue Options, we’re going to be talking about whether horror games need to stop copying films so much and try to play more to their own unique gaming strengths. Video games are a media that can physically do so much more than a movie, so why don't they?Now, don’t get me wrong, horror games are great. And by that I mean they’re horrible which is why they’re great. Nothing makes you feel more alive than being scared half to death, but are games really doing enough to go beyond the film scares they often carefully reproduce? It’s been 23 years since that dog first jumped through the window in Resident Evil. Nearly two decades on; we’re still jumping at loud noises. Now I get it: horror movies provide a clear template - those on-screen warning signs are as much a guide and promise to the viewer as they are a threat of danger to the characters. A good jump scare is a thing of horrible beauty but games can do so much … [Read more...] about Dialogue Options: Should horror games stop copying films?