Unity 2018.3 introduces improved Prefab workflows, including nesting, as well as enhancements to our Scriptable Render Pipeline, Terrain system and scripting runtime, and a preview of the Visual Effect Graph. Over the years, one of the features we’ve heard you requesting most often has been the ability to nest Prefabs. After conducting numerous interviews, usability tests and research at game jams, however, we found out that a lot of you also needed several other changes to the Prefab workflows. Therefore, we have been improving the whole system with a focus on reusability, control and user-friendliness. The new Prefab workflows allow you to split up scenes and Prefabs on a granular level. They give you greater flexibility, increase your productivity and enable you to work confidently without worrying about making time-consuming errors. Continuing our focus on workflow improvements, Unity 2018.3 now has unified Settings windows for Project Settings and Preferences. The new … [Read more...] about Introducing Unity 2018.3 – Unity Blog
5 guiding principles of lean
October 18, 2018 by Xelnath Leave a Comment Disclaimer: I generally refrain from blogging about current content, for several reasons: I am not an active WoW player Blizzard is already inundated with massive numbers of opinions I used to have insider information which meant that talking about modern wow content risked accidental spoilers – not fair to anyone, even if its an accident I really didn’t want to – I’ve spent 10 years of my life on WoW as both player and developer. When is it enough? Out of respect for the developers, I want to give them the chance to fix their issues My audience generally wanted nostalgia stories, not hot-takes on the latest raid So why am I breaking that rule this time? Several very impassioned friends reached out to me trying to understand the issues Copy and pasting DMs when multiple people have the same question is well.. Looked at the problem and it seemed kind of easy to solve, albeit a fair bit of work This might be good … [Read more...] about What’s Wrong With Azerite?
The best PC games With unparalleled accessibility and endless upgradability, it’s no wonder that millions of gamers around the world think PC is the best place to play. Because of the platform’s history, curating a list of every great PC game throughout the ages would be a tough task, so we’ve put together a list of modern titles that’re the best PC games to spend your time with right now. So, in alphabetical order, here’re 50 of the best PC games around. Cities Skylines – Honorable mentions: Prison Architect, Tropico 5 In an alternate universe where EA and Maxis didn’t drop the ball, this slot is occupied by the latest and greatest SimCity release. In fact, Cities: Skylines developer Colossal Order was miserably certain its project wouldn’t be greenlit thanks to SimCity’s announcement – but its subsequent pratfall only made Paradox more eager to bring PC gamers what they wanted most. The best way to describe Cities: … [Read more...] about The best PC games around – essential pick-ups from every genre