There's room for improvement, then, but if nothing else it is nice to see a game show the full breadth of what ray tracing can do—and straight from launch day, too. As mentioned earlier, this could be a game to pull out again in a couple of years to finally experience full ray tracing effects at higher resolutions. Of course, we'll likely be playing other games that look even better by then. … [Read more...] about Control remains one of the best showcases for ray tracing
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You can have like 12 arms in Caves of Qud’s new update
This has been a year of big updates for Qud, with the sprawling Tomb of the Eaters dungeon getting added just a few months ago. Mutations have been getting steadily revamped since, but mostly on the beta branch of the game. This patch will bring all those changes into one big overhaul. You can find Caves of Qud on its official website, as well as on Steam, GOG, and itch.io for $15. … [Read more...] about You can have like 12 arms in Caves of Qud’s new update