The cosmos contains remnants of every human failure and the potential for all human achievement. And with that knowledge, the stars call to us, as we seek to answer age-old questions. We look up and know, There’s something to learn if we point ourselves in the right direction. Ad Astra translates the insatiable draw of space into the most heart-racing spectacle of the year. With a synthesis of philosophy, theology, interstellar wonder, Brad Pitt’s deadly gaze, futurist speculation, and the kind of audience-tickling imagination that begets a fast-and-furious car chase on the moon, writer-director James Gray charts a familiar expanse to interrogate mankind’s desire to know everything. The movie is huge, but intimate: The way an Olympic sprinter, hyperventilating and blurred by sweat, might see the face of god after crossing the post-race threshold, Ad Astra stages exhilarating set-pieces that leave us vulnerable to introspection. We catch our breath, and behold. … [Read more...] about Ad Astra is a rapturous journey to the edge of space
Car pulls to the left
After 15 years out of the spotlight, the World of Darkness is finally back. The resurrected White Wolf, purchased and set loose by Paradox Interactive, has finally put the venerable world of urban fantasy and horror back on the tabletop with Vampire: The Masquerade 5th Edition. I’ve read it, played it, and I spoke with some of the people from White Wolf about the wild new gameplay changes, and how The World of Darkness is being updated with new secret histories to reflect on 15 years of world events. They have big plans for the future of the setting on tabletop, PC, and even beyond that. For tabletop and live action roleplayers, this is an event of a magnitude that’s hard to describe to people who’ve only experienced World of Darkness through videogames like Vampire: The Masquerade - Bloodlines or Hunter: The Reckoning. Imagine if The Elder Scrolls abruptly ended after Morrowind in 2002, only to re-emerge all these years later—World of Darkness is that … [Read more...] about Vampire: The Masquerade finally returns to the tabletop with big changes
The Crew 2 is complex for a driving game. Sometimes that’s the result of the game neglecting to mention how key aspects work, or educate the player about something as simple as how to quit to desktop. Mostly, however, this complexity is the result of the game’s depth. Those who played the first game will certainly feel right at home in The Crew 2. But, for the rest of us, there’s quite a bit we can learn as we take on this grand adventure. To be clear, The Crew 2 is not complex because its controls are hard to master or because it takes into account a thousand different systems from the real world. It’s just different from the many relatively straightforward racing games out there. The way progression and the various rewards in The Crew 2 work, including gear drops, is a big enough topic that we’ve dedicated an entire page to it, which you can check out in the link below. You should give that page a look before reading on, because some of the concepts … [Read more...] about The Crew 2: all the tips you need for easier navigation, mastering gameplay, photo ops and more
You see some sights in the Los Santos taxi business. From La Puerta to Paleto Bay, Vinewood to Chumash. Gangsters, gun runners, drug dealers, con artists and, as I now know too well, trophy hunters all thrive beneath the city's lustrous veneer. Someday a rain will wash all the scum off the streets. I'm back behind the wheel in Los Santos Life RP, a dedicated roleplaying server within GTA 5's FiveM open source community mod. Several months out of prison, I've had my taxi licence reissued and I'm working 12-hour days, seven days a week for the Downtown Cab Co. I'd love to tell you my newfound work ethic means I've left my days of robbing banks, committing fraud and making a general nuisance of myself behind, but I can't. There are just too many questionable people in this town. And that definitely still includes me. Role with itMy last GTA 5 roleplaying stints saw me rob a string of banks unarmed by posing as a journalist, and sing at a faux-American Idol audition before … [Read more...] about I murdered some trophy hunters in the woods in GTA 5 roleplay, but did I go too far?
Junior detective Chris Cone responds to a fight call in a remote north part of Los Santos on a slow Saturday night. He’s been dispatched to dozens of fight calls before, and typically they turn out to be nonevents — nobody is present, or it’s just an accident that gets quickly resolved. He rides with his fiancée, paramedic Renee Loire. It’s nice to have some company on the drive, he says, and if someone is hurt, Loire will be there to patch them up. Cone pulls his car up to the ping on the map, and is immediately met with a hail of gunfire that rips into the vehicle. He’s down. The last thing he sees is his fiancée, running for her life — before she is gunned down as well. The ambush was set by The Condemned, the largest motorcycle gang in the city. Cone knows who killed him, but can’t act. Doing so would break the roleplay, which is a bannable offense. The attack leaves him angry and confused. “Why?” he says on his … [Read more...] about The life of a Grand Theft Auto role-player