Through a locked gate, down a winding path and by a still pond a few miles outside of the leafy village of Twycross, England, a bonsai tree stands. It was a gift given to Rare by Shigeru Miyamoto, the most famous game designer in the world, as a thank-you for the game developer's critical and commercial success in creating games for Nintendo, the most famous game maker in the world. For Rare's staff arriving to work at 8:30 sharp each morning, it has served as a reminder of the company's heritage, of who they are, of how lucky they are to be a part of something so admired, so rare. An unassuming trophy of past glories, it's also an inspiration for future goals, a symbol carefully cultivated to weather trends, transcend fashions; rooted, a gnarly resolution. On 20th of September 2002, Microsoft paid $375 million for this bonsai tree and all that it symbolised: creative excellence, technical mastery, innovation, originality, soul and the precious fingerprints of Nintendo. The … [Read more...] about Who Killed Rare?
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Some new Monster Hunter World: Iceborne monsters are now seeing the light of day, with more variants joining the roster - the Seething Bazelgeuse and Savage Deviljho have arrived to bring explosive range and general rage to existing beasts. There's also a return for Zinogre, so be ready for some fast and thunderous attacks. As always, you'll need to adjust your battle tactics to consider these monsters' abilities if you want take them down in Monster Hunter World: Iceborne.Iceborne also features an exciting new story that continues on from the ending of Monster Hunter World, allowing players to continue their current save file in a new adventure. If that wasn’t enough, Iceborne will also expand the arsenal of available actions that your hunter can perform, so be prepared to use plenty of flashy new moves and sizzling slinger combos when fighting your gigantic foes. Make sure you check out all the confirmed, rumoured, and wanted monsters below to arm yourself with the knowledge … [Read more...] about Monster Hunter World: Iceborne monsters – which beasts you can expect in Hoarfrost Reach
Hoarfrost Reach is absolutely brimming with new bitey terrors and Monster Hunter World Iceborne Viper Tobi-Kadachi is one of the new subspecies that aims to switch things up in the expansion. You’ll need to have your wits about you if you don't want to become this Wyvern’s snack in Monster Hunter World: Iceborne. Unlike its electrifying cousin, this venomous variant delivers deadly clouds of poisonous gas that can carve off large chunks of your health in seconds if you don't take care.Viper Tobi-Kadachi is a lot more mobile than its regular variant and taking it down can prove rather challenging, especially when you’re trying to constantly weave in attacks while dodging the venomous tail swings and bone-crunching bites. If you thought landing hits on Tobi-Kadachi was tricky, then you’ll need to take even more care when it comes to fighting its toxic relation. Fortunately, our handy guide aims to supply you with all the tips and tricks you need to take down this … [Read more...] about Monster Hunter World: Iceborne Viper Tobi-Kadachi guide – tips and tricks for defeating it
By Patrick Cavanaugh - July 12, 2019 11:20 am EDT Share 0 Comments 0 Throughout the '80s, horror dominated the pop culture landscape, as franchises like Halloween, A Nightmare on Elm Street, and Friday the 13th made its terrifying villains household names. The slasher subgenre and the home video boom made it easier than ever to make formulaic films that audiences could easily consume. The '90s brought films like Jacob's Ladder and The Silence of the Lambs, which would be deemed "psychological thrillers," taking horror in a more dramatic direction. Heading towards the millennium, the genre was divided between cartoonish killers and grounded mysteries, making a full-blown horror story feel like a thing of the past. Filmmaker Eduardo Sanchez and collaborator Daniel Myrick had grown tired of the genre in the '90s, leading them to embark on a production that would change the face of horror forever. The Blair Witch Project is … [Read more...] about The Blair Witch Project Director Eduardo Sanchez Looks Back on the Groundbreaking Film 20 Years Later
One of the standout moments from Microsoft's XO19 event was the reveal of Everwild. Led by 20-year Rare veteran Louise O'Connor and a growing team within the legendary barn-filled Twycross developer, Everwild is a third-person adventure game set "in a natural and magical world".That's not all Rare has on its plate at the moment, of course. While Everwild caught the eye at XO19, Sea of Thieves nears its second Christmas and development on the pirate adventure continues. Alongside these two games, Rare is working with the Essex-based studio Dlala on a new Battletoads. And, within Rare's famous barns, other things are afoot.It's an exciting time for Rare, then, in 2019, the year before the launch of the next Xbox and the uncertainties of the past seemingly behind it. But it has not always been this way. Before Sea of Thieves met with success, and not long after Microsoft shut down fellow beloved UK studio Lionhead, there were serious questions being asked of Rare's future. And the … [Read more...] about Rare on Everwild, Sea of Thieves and putting other games’ stuff on their pirate ships