What's the difference between Windows 10 Home and Pro? Building a PC can be an expensive venture, especially if you aim to play the latest games at their highest settings. When setting your budget, it’s easy to forget about the cost of your operating system. Unless you plan on using Linux, you’ll need either Windows 10 Home or Pro. Retail versions cost $119 for a Windows 10 Home license or $199 if you go with the Pro version—OEM keys that are bought with a hardware purchase cost $109 and $149. That’s a $40-$80 difference that could be put towards a better video card or more memory, but only if you don’t need the additional features Windows 10 Pro offers.Microsoft has offered a Pro version of Windows since the XP days, bringing with it additional features for power users that Home doesn’t offer. And while many of the extra features of Windows 10 Pro are clearly designed for business use, like group policy management and domain binding, there are other … [Read more...] about What’s the difference between Windows 10 Home and Pro?
Hypervisor for windows 10
When I was doing web development, I would develop websites inside my virtual machines, which had all tools and packages downloaded on them and ready to go. I quite liked this approach to development since I didnt have to clutter up my Host OS with a bunch of different packages and other other software only needed for development. So for game development, given its focus on speed and much higher demand for system resources, is developing in VMs viable? Or are there any gotcha's or other difficulties when using VMs that could deter someone from developing and testing a game within a VM vs directly on the physical computer hardware? Mainly wondering about speed and if the extra abstraction layer of a VM would cause any significant slow down of game testing (having slower or wonky FPS or things of that nature)? EDIT: Also, for more info, I'm currently developing on my windows 10 PC with a core i7 processor. I can switch to the built in hypervisor (hyper-v) at any time. … [Read more...] about Using VMs for game development or physical machine?