Making games with html5
Katie Wickens: Starting a new Survival mode game on The Long Dark on Interloper difficulty is one of the most brutal game starts I can think of. You're dropped in the middle of the Canadian wilderness, usually at the height of a snowstorm with hardly a scrap of clothing on you. Sometimes shoeless, too. You never start with anything useful and have to traipse through a foot of snow cover for miles just to find some matches—which are super rare. Inevitably you're lumped with a magnifying glass instead, like that's going to do any good when you can't even see the sun. And the rarity of tool spawns mean you're going to have to make your way to a forge before you can even chop some damn firewood. What's more, on this difficulty wolves will actively seek you out across the map, and they don't care that you've only just spawned. If they smell you, you better have a weapon forged and at the ready. … [Read more...] about Which game has the most brutal beginning?
After watching various videos, I've noticed that 90% of runs are just traversing IO's sprawling maps. A lot of the skill involved is being in exactly the right place at the right time, and executing your assassinations accurately and fast. Getting to the perfect spot, which must take hundreds of runs to find, takes the most time, then the target is eliminated in seconds and 47 hightails it to the exit. … [Read more...] about I can’t stop watching the spookily efficient assassinations of Hitman speedrunners
As much as I like easy money and blowing everything up, it’s the ability to zoom out that I’ve played around with the most. Spelunky 2 plays on the limits of your vision, with traps that can be triggered while still off-screen, or easy-to-miss objects or doors you can find yourself urgently backtracking to find. Being able to zoom out changes all that. It doesn’t erase the game’s challenge, but it changes how you make decisions when you know there’s turkeys ahead, or lava to the right, or a really good shop near the exit. It’s been enough to freshen up an experience that, for me, had grown stale after 150 hours. … [Read more...] about Spelunky 2 mod Overlunky lets you zoom out and blow up every level