What traditional 'Ubisoft open world game' elements seem like a good fit? What don't?Chris: I'm not a huge fan of leveled enemies in some cases—I'm fine when there's heavies and when reaching new leveled zones results in meeting more powerful enemies, but I recall in Assassin's Creed Origins wandering into a high level zone and encountering a hyena that was like 30 levels higher than me and thus indestructible, whereas a hyena in a level-appropriate zone was just a hyena. It would just feel weird if one standard-issue stormtrooper was cannon fodder but another, because he was standing on the other side of a dotted line on the map, was god-like. Hyenas are hyenas, and stormtroopers should be stormtroopers. … [Read more...] about What do we want from Ubisoft’s open world Star Wars game?
Pump priming new deal
While it's a bit more linear and over faster than the other expansions, the locations are all bizarre enough to be fun and the sidequests match them for oddness, like one where you help a talking gun become a parent, or talk Krieg's sane inner voice out of blowing himself up. You find him detonating dynamite over and over while repeating, "I deserve this," and when he tells you to back off you advance the quest by getting close to him. Each vault hunter has different dialogue for this—I was playing as Amara, who talked Krieg around by explaining that there were people who needed him, and he couldn't help them while he was busy hurting himself. "Sometimes the bravest thing you can do is to give yourself a break," she said. … [Read more...] about The best parts of Borderlands 3 are hidden in its DLC
Here's the first of our pay-off mods, and it's a monster. Players tend to sleep on Reactive Pulse, partly because it originally had a different name and didn't do what the description said. Whoops! It actually works in multiple ways: When you take damage your guardian will emit an explosive blast of Arc energy that does substantial damage. Not enough that it's going to worry bosses, but as you can see from the gif above it clears swarms of adds just fine. Essentially you become a walking grenade that functions as both an offensive and defensive tool. Reactive Pulse is so good that once you take it off you'll feel the absence immediately. As with certain other Arc affinity mods, it also comes with a secondary perk which will be active provided you have another Arc-affinity mod socketed somewhere else in your build, including in the same piece of armour. In this case it grants an overshield when performing finishers. Overshields are good. … [Read more...] about How to create a powerful Destiny 2 ‘Charged with Light’ build that works anywhere
The pranks in question range from the predictable - such as boxing gloves that fly across the screen and tacks that jab the feet on unwary pedestrians - to the outlandish and even terrifying, like impromptu karaoke singing and electric bombs that fry everyone in range. There's also a wacky cast of rival aliens rampaging around the same maps, trying to trip up your plans and prank you in turn, and each of the game's eight maps features unique "panic time" conditions which trigger periodically adding extra perils. In Coco Town, the first map, for example, it becomes rush hour and suddenly all the cars refuse to stop and knock you over, spilling your precious coins. … [Read more...] about Revisiting Under the Skin, Capcom’s forgotten arcade stealth game
Intel Rocket LakeWith a 19 percent IPC boost courtesy of the new Cypress Cove core, Intel's Rocket Lake chips are the biggest shake up to Intel's desktop CPU DNA in half a decade. They're built using the CPU smarts from 10th Gen Ice Lake mobile processors and the Xe graphics silicon from 11th Gen Tiger Lake chips, coming together to form a 14nm amalgam of the two 10nm parts. … [Read more...] about The 7 announcements from CES 2021 that every PC gamer should know about