A modder has figured out how to significantly reduce the notoriously long loading times for GTA Online on PC. While the method is still just a proof of concept, it does seem to lead to a sizable improvement. PC Gamer reports that modder tostercx uploaded their fix to GitHub and explained why it works. Essentially, they say, the normal load sequence for GTA runs a new check every time it finds an entry in the 10MB JSON file, leading to almost 2 billion checks. This mod optimizes those processes, which reduced the load times on their own computer by roughly 70%. Tostercx doesn't recommend this mod for casual use, but says it should be possible for Rockstar to implement similar fixes in the actual game. Like many mods, using it could result in a ban or other action from Rockstar. Load times in GTA Online have been a consistent community complaint for years. GTA V and especially its online component, GTA Online, has ballooned in scope over the last several years, as Rockstar … [Read more...] about GTA Online Mod Cuts Long Loading Times By 70%
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How the grand dame of shooting games is making its return
There are shooting games, and there are shooting games. Irem's 1987 R-Type can't exactly claim to be the first of its kind, and you could well argue there are more widely acclaimed shooting games, but you'd be hard pushed to find any as iconic as this stately sci-fi venture. Cold, composed and challenging, it's the archetypal 80s shooter, and a prime example of the genre in its pomp. The popularity of shooting games would wane throughout the 90s, however, and by the turn of the century those in charge of the series wondered whether it had a future at all. Which explains the brilliantly fatalistic air that hangs over R-Type Final, the 2004 entry that was imagined as a full-stop for the series. R-Type Final lead designer Kazuma Kujo has since discovered there's life yet in the series, though. The veteran of Nazca, Irem and now Granzella - the studio where many Irem alumni ended when the company moved away from video games - now finds himself heading up development of a sequel, … [Read more...] about How the grand dame of shooting games is making its return
R-Type Final retrospective
The R-Type series needs little introduction. From its stunning arcade debut in 1987, R-Type captured the hearts and minds of a generation by combining novel mechanics with a distinctive Giger-inspired biomechanical aesthetic. A grand sense of spectacle was matched by a challenge equally imposing, and although reliant on the learn-by-rote methodology that underpinned all shmups of the day, Irem's craftsmanship created a horizontal journey with a unique imagination. 26 years later, R-Type's Force and charge shot still feels like a genius twist on the genre's norms. Bolstered by its uniqueness and wild success, the R-Type concept blossomed into a fine run of sequels. With the 1998 release of R-Type Delta, the series marked its first decade with a bravura entry that demonstrated precisely why true icons are timeless, proving that its template could sing in polygons just as well as it could in bitmaps. However, all good things must come to an end. In a unique and emotionally affecting … [Read more...] about R-Type Final retrospective
Bungie’s Trademark For “BungieCon” Has Resurfaced
A trademark that Bungie originally filed in 2020 is making the rounds again this week, prompting speculation that the Destiny studio may have plans for its own convention. Bungie's trademark for "BungieCon," which was originally filed in summer 2020 , covers all manner of products, including jewellery, trading cards, pants, and boots, along with something more befitting its name. The Goods & Services description states that BungieCon could apply to the "organizing and conducting [of] fan conventions in the fields of video and computer games." The connection people are making here is that Bungie has plans to hold its own fan convention. This potential idea is further bolstered by the news back in 2017 that Bungie had trademarked "DestinyCon." If Bungie is indeed planning a fan convention, that might explain the other Goods & Services descriptions for things like jewellery, trading cards, and clothing. It's not uncommon for those types of things to be sold at a … [Read more...] about Bungie’s Trademark For “BungieCon” Has Resurfaced
Intel claims your PCIe 4.0 SSD will run faster on Rocket Lake than an AMD system
In just a few more weeks. Intel's Rocket Lake CPUs will blast off into the retail space, bringing with them support for PCI Express 4.0, an amenity that has been available to AMD users for around a year and a half now (starting with Zen 2, or AMD's Ryzen 3000 series). Though Intel is showing up late to the party, it plans to crash it by delivering faster storage performance through the PCIe 4.0 bus. In no uncertain terms, Intel says its "11th Gen Core desktop platform delivers up to 11 percent better PCIe Gen 4 storage performance vs the AMD Ryzen 9 5000 platform." As supposed proof of this claim, Intel benchmarked a 1TB Samsung 980 Pro SSD on two high-end systems sporting flagship CPUs from each company. On the Intel side, the testbed consisted of a Core i9 11900K CPU mated to an Asus Z590 ROG Maximus XIII Hero motherboard, along with 32GB of DDR4-3200 RAM and an Nvidia GeForce RTX 3090 graphics card. And for the AMD testbed, Intel equipped it with a Ryzen 9 5950X CPU … [Read more...] about Intel claims your PCIe 4.0 SSD will run faster on Rocket Lake than an AMD system