Look, there’s only so original you can be with a best-of-the-last-year feature. At the end of the day, a post like this is little more than a rickety bicycle, creaking under the weight of the glistening Content Ogre that rides it. Still, even an ogre’s bike needs a decent paintjob, so here’s the gimmick: the year is 2020, and 20 plus 20 is 40. So here’s 40 of our best posts, videos and podcasts from 2019. That’s it: numerology. that’s all we’ve got. Give us a break, it’s the first Monday of the decade and we’ve not had our lasagne. The 40 articles aren’t arranged by any criteria beyond very vaguely chronological order, and a desire to create a faint sense of variety. Howev- … [Read more...] about 40 of the best: RPS’ finest reads from 2019
Rpgs coming in 2019
I wouldn't object to more Disco-style games, though in parts I wished it'd just get to the point instead of tickling the edges of ideas and making me jog back and forth between informants and informees—there are moments in every story-driven game where I wish it would just be a damn novel so that I can get on with it. But even without replicating its particularities, I do hope Disco is taken as a cue to experiment more with dialogue and characterization. I don't think it instantly raised any expectations for me, but it provides an example of one way to push the genre away from flat protagonists who act primarily as player avatars, which I don't think is desirable despite all the games which treat it as the ideal norm. … [Read more...] about Does Disco Elysium raise our expectations of the RPGs of 2020?
In esports, FaZe Clan was who Twitter was chatting about the most, while League of Legends Worlds 2019 was the most discussed esports event. In gaming generally, E3 was, not surprisingly, the event that generated the most tweets. The most talked about gaming personality, meanwhile, was that guy Mark Hamill had to play Fortnite with. … [Read more...] about Twitter’s most talked about game of year was a mobile RPG from 2015
20-Minute Pokemon Nintendo Direct Airs Soon - GS News UpdatePS5 Logo Revealed During Sony's CES Briefing - GS News UpdateNintendo Raises Super Mario Maker 2 Level Count & Releases Official Switch Stylus - GS News UpdateHenry Cavill's Face Modded Into The Witcher 3A Gaming PC And PS4 Pro In One System: We Test Origin PC’s Big O (2020 Prototype)Xbox Series X CPU, Trademark, & Fake Images Revealed - GS News UpdatesFinal Fantasy 15 Mobile MMO Announced - GS News UpdateUnboxing The Twin Peaks: From Z To A Box SetBroken Lines - Story Gameplay TrailerDestiny 2 Devil's Ruin Exotic Quest: How To Find All Timelost Fragment Locations For New SidearmTemtem - 20 Minutes Of Alpha GameplayRick and Morty: Rick's Best And Worst Inventions … [Read more...] about Wargroove Free “Double Trouble” DLC Coming Next Month
"He bought it because he was imagining how he'd drive it to Cannes, but they never gave him a prize, so he sold it," Kender says. "And we used it to make a video game." More investment came from various contacts and friends, who have proved patient ever since, since they were initially sold on a game that spanned a huge world before the sheer detail of the game they found themselves making caused ZA/UM to squeeze and focus in on one small coastal town location. At this point the game was called No Truce With the Furies and it was announced with a late 2017 release date. But then the game overspilled that single location and into the capital, at which point it was renamed Disco Elysium and delayed into 2019. "We've had to move goalposts tens of times," Kender admits. … [Read more...] about The making of Disco Elysium: How ZA/UM created one of the most original RPGs of the decade