I'm going to end by talking about my two favourite games of the year. I played Titanfall 2 and Dishonored 2 back-to-back, and, as others have noted, both games have levels based around the moment-to-moment manipulation of time. These levels are extraordinary achievements in themselves - really, just the most fun I've had this year, the kind of imagination and craft that makes you smile as you play. But I was struck, too, by the positioning of these levels. In both games they come after other, similarly intricate stages which offer thorough deconstructions of the very idea of space - Dishonored 2's clockwork mansion, which reformulates around us, offering alternate pathways and secret, behind-the-sets entrances, and Titanfall 2's Into The Abyss, featuring a colossal factory of giant moving platforms and self-constructing houses and towns. … [Read more...] about 2016: The year that time remembered
Tomba playstation game
"Another instance is my favourite. This girl I met in Boston, she was in a wheelchair, and was watching others playing Raji. When I asked her if she would like to try she was so happy. All the while she was playing she had a big smile on her face, and watching her react to every small thing brought tears to my eyes. When she was done she held my hands tightly and said I love the art, please tell your artist I'm a fan. When I said I'm one of the artists, she was so overjoyed. She kept coming back to the booth with all her friends. That feeling your creation can mean so much to someone else is magic. … [Read more...] about What does magic mean to you?
I've seen names of newborn babies and pets given a mention in games before of course, but something struck me about seeing 12 dogs given a mention by a small indie studio (one of them turned out not to be a dog, though more on that later). As it turns out, nine of these are owned by the studio's co-founders Shruti Ghosh and Ian Maude. Nine! What a huge and busy family that must be. They're not just any dogs, however, but stray Indian breeds that they have rescued, fostered and then adopted. … [Read more...] about Devs and doggos: how Nodding Head made Raji while saving stray Indian dogs
Use Senu to locate your three targets. The infiltrator and archer can both be dealt with undetected from a safe distance with an arrow to the head, but the lamplighter is lurking around with some guards near the canal so may require a more hands-on approach. … [Read more...] about Assassin’s Creed Origins – Ambush at Sea and Way of Gabiniani
The fourth and final round is the big one - your opponents both have some tricks up their sleeves and take a lot more punishment than everyone that came before: Viridovix has a very long reach with his scythe, and Diovicos has a leaping attack that can knock you off your feet and stun you. We'd suggest dealing with Viridovix first; Kensa won't do Diovicos much damage on her own, but she'll keep him busy. … [Read more...] about Assassin’s Creed Origins – The Crocodile’s Jaws